Graphics Developer

About The Role

We are looking for a talented Graphics Developer to join Formula 1 who can hit the ground running and help take our production to the next level. As part of our graphics team, you will face exciting challenges, develop your skills and help define the next era of Formula 1 broadcasting.

You will be joining a small dynamic team within the Live Production department, where you’ll be designing graphics for one of the world’s premier sporting brands and helping to deliver a world class production. You will get to work in a friendly, rewarding, and challenging environment at our Media and Technology Centre.

You’ll be:

  • Designing broadcast content from concept to delivery which will feature within the Formula 1 World Feed
  • Supporting design projects within the department, which can range from providing assets for live broadcast, animation, to building fully 3D rendered features
  • Designing and animating on-screen graphics for both real-time and post-production
  • Supporting the operation of live on-screen, virtual and augmented, and post-produced / augmented graphics for use in the live show
  • Using industry leading broadcast graphics software and hardware systems to help us enhance Formula 1’s viewing experience

About You

Essential:

  • A degree in a design, computing or technical related subject, with a focus on graphics and design and/or multimedia technologies
  • Extensive knowledge of the Adobe suite
  • A keen understanding of visual design and an interest in researching new ideas and concepts
  • A realistic approach to design ideas, particularly under tight deadlines
  • A clear understanding of the 3D animation pipeline including modelling, texturing, lighting, rigging, animation & rendering.
  • A thorough understanding of Autodesk Maya and other modelling platforms.
  • Experience using Unreal Engine and Unity
  • Experience designing and animating 2D on-screen graphics for both real-time and post-production purposes
  • Understand the testing and troubleshooting process
  • Great understanding of the project process, team organisation and communication
  • Self-motivated with the ability to manage your own time and workloads across multiple projects

     

    Desirable:

  • Experience designing broadcast content and live on-screen graphics
  • Live broadcast experience in a sports environment
  • Experience using Viz Artist and any of VizRT’s real-time broadcast products or other industry standard broadcast software packages
  • Prior experience working in a VR/Virtual Studio pipeline

About The Company

Not sure you have all the skills? Tell us how you plan to get them or how we can help you develop them.

We value creative thinking, curiosity and determination.  The right person will bring new ideas and concepts which help improve our broadcast product, is keen to learn new skills quickly and self-improve, and has grit and determination to achieve difficult goals and enjoys challenges.

 

 

 

 

INDHP

Organization: 
Formula One