Vehicle Handling Desginer

The Vehicle Handling Designer will implement key vehicle systems with respect to the creative direction and technical constraints of the project.

Responsibilities

  • Responsible for implementing approved designs within the vehicle editor;
  • Create and maintain game design documents as required;
  • Communicate and collaborate with key stakeholders to confirm task direction and consistency of work;
  • Collaborate with the user research lab and QC teams in regards to playtests of prototypes and implement feedback into work;
  • Understand best practices, production pipelines and workflows;
  • Plan, estimate and prioritise time frames for the competition of day to day tasks and track progress using the designated tools;
  • Contribute to the handling, gameplay, and mechanics setup;
  • Prioritise and meet deadlines, document and communicate progress, participate in design meetings;
  • Assist the Lead Game Designer in any other ad hoc duties as required.

Skills and Knowledge

  • Passion, knowledge and a strong interest in a wide range of video games, especially driving genre;
  • An active interest in real world vehicles and motorsports, and the behaviour and performance of vehicles;
  • Ability to translate vehicle performance designs into practical computer simulation implementations;
  • Strong interpersonal and communication skills;
  • Good knowledge of Microsoft Office applications;
  • Familiarity with data management software (such as perforce);
  • Demonstrated ability to effectively document original ideas and concepts;
  • Task driven, good time management and problem-solving skills, as well as strong analysis and communication.

Relevant Experience

  • Bachelor’s degree in games design or other relevant training;
  • Experience working in a multi-site collaboration environment is a plus;
  • 3+ years of relevant experience, preferably in AAA development .

Benefits & Relocation

Flexible working, 22 days annual leave + Christmas shutdown, private healthcare (with option to add immediate family), life insurance & income protection, workplace pension scheme, paid volunteering days, annual fitness & well-being allowance, games, technology & merchandise, subsidised travel and many more...

Relocation assistance is available to anyone currently living 50 miles or more from the studio location. Please contact a member of the talent acquisition team to find out what we have to offer and how we can support with your move here... relocation really doesn't have to be a daunting prospect.

Organisation: 
Ubisoft